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AI Insights · Timothy · January 2022

Top 5 3D Anime Games Performance in the US - Q4 2021

Discover the performance trends of the top 5 3D anime games in the United States for Q4 2021, based on data from Sensor Tower.

Top 5 3D Anime Games Performance in the US - Q4 2021

In the fourth quarter of 2021, the top 5 3D anime games on a unified platform in the United States showed varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at their performance:

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced significant fluctuations in weekly revenue, peaking at approximately $7.8M in the first week of November. Weekly downloads showed a steady increase towards the end of the quarter, reaching 115.6K in the week of December 20. The game maintained a robust number of weekly active users, with a slight decrease from 1.57M to 1.42M over the quarter.

Summoners War by Com2uS Corp. saw its weekly revenue peak at around $2.6M in mid-December. Weekly downloads remained relatively low, with a slight increase towards the end of December, reaching 5.7K. Weekly active users fluctuated but ended the quarter at a similar level to where it started, around 344K.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. displayed a dramatic increase in weekly revenue, peaking at approximately $4.3M in the last week of December. Weekly downloads increased significantly in late November, reaching 66.4K. The game also saw a steady rise in weekly active users, peaking at 754.8K in the week of December 20 before a slight drop to 740K by the end of the quarter.

The Seven Deadly Sins by Netmarble Corporation had a notable spike in weekly revenue in early December, reaching approximately $1.3M. Weekly downloads remained relatively stable, with a slight peak at 10.3K in the first week of December. Weekly active users showed minor fluctuations but remained around 138K by the end of December.

SLIME - ISEKAI Memories, also from Bandai Namco Entertainment Inc., saw its highest weekly revenue in early November at approximately $1.2M. Weekly downloads showed a sharp decline from 87K in late October to 9.2K by the end of December. Weekly active users also decreased over the quarter, from 82K in early November to around 55K by the end of December.

These insights are based on data from Sensor Tower, where more detailed analytics can be found.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022